While the Tamagotchi is a small electronic toy, its influence on popular culture has been surprisingly large. It was first rolled out in 1996 by the Japanese company Bandai, and it quickly became a hit. At that time, many teenagers, especially girls, were drawn to its simple but interesting idea. Instead of playing a traditional game, users had to care for a virtual pet inside the small device. This created strong emotional connections between players and their digital pets.

  雖然塔麻歌子只是個小小的電子玩具,但它對流行文化的影響卻出乎意料地大。它於 1996 年由日本公司萬代首次推出,並迅速風靡全球。當時,許多青少年,尤其是女孩,都被它簡單卻有趣的概念所吸引。與玩傳統的遊戲不同,使用者必須在這個小型裝置中照顧虛擬寵物。這為玩家和他們的電子寵物之間建立了強烈的情感連結。

 

生活必備字詞:

electronic a. 電子的

care for...  照顧……

emotional a. 情感上的

 

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本文節錄自《常春藤生活英語》雜誌,完整內容請見八月號。

 

本文依《新聞倫理政策》《新聞規範》《事實查核政策》採訪撰寫,如有疑問與指教請見《更正政策》

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